Question 1 of 3
Turn lesson content into a classroom game
Start with a quiz or matching game, share a link students can open, and review their responses after they play.
A real starter activity, ready to explore
One activity through the whole lesson
Make an activity, give students a link, then see what they understood.
- Templates
Start from quizzes, matching activities, category sorting, fill-in practice, listening prompts, pair matching, line matching, and reveal boxes.
- Delivery
Publish student links that keep the activity and your classroom settings together.
- Results
Review student attempts, scores, accepted answers, and reteach signals after submission.
How it works
Activity tools
Core tools for turning lesson material into a repeatable classroom activity workflow.
Structured activities
Build reusable questions, pairs, groups, vocabulary, learning goals, and teacher notes in one structured editor.
Template switching
Render the same content as quiz, matching games, line matching, group sorting, fill-in, listening, pair matching, or box reveals.
Assignment links
Publish student links with attempt limits, timers, answer reveal, shuffle, and close-time settings.
Teacher results
Review scores, item performance, accepted answers, reteach priorities, and student follow-up summaries.